local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.group_id = 220007003
L1_1 = {}
L1_1.gadget_id_1 = 43
L1_1.gadget_id_2 = 6
L1_1.gadget_id_3 = 5
L1_1.gadget_id_4 = 1
L1_1.gadget_id_5 = 4
L1_1.gadget_id_6 = 26
L2_1 = {}
monsters = L2_1
L2_1 = {}
npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 4
L3_1.gadget_id = 70380001
L4_1 = {}
L4_1.x = 13.118
L4_1.y = 1.198
L4_1.z = -10.109
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.route_id = 20007014
L4_1 = {}
L4_1.config_id = 5
L4_1.gadget_id = 70710010
L5_1 = {}
L5_1.x = 5.0
L5_1.y = 23.0
L5_1.z = 20.0
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 270.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.route_id = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
gadgets = L2_1
L2_1 = {}
regions = L2_1
L2_1 = {}
triggers = L2_1
L2_1 = {}
variables = L2_1
L2_1 = {}
L2_1.suite = 1
L2_1.end_suite = 0
L2_1.rand_suite = false
init_config = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 4
L6_1 = 5
L4_1[1] = L5_1
L4_1[2] = L6_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L2_1[1] = L3_1
suites = L2_1
